devtober day 1

Got back to work on ProtoDungeon: Episode II in earnest, wrapping up the automatic scaling updates to [Greg Banov’s Wandersong engine](https://banov.itch.io/wandersong-audio-engine). Hopefully nearly finished with this, which you can see above!  It’s some work getting a 1600x900 editor to squeeze into a 320x180 game lol. Here’s what it initially looked like:  {{PC_IMG:0}}  {{PC_IMG:1}}

Got back to work on ProtoDungeon: Episode II in earnest, wrapping up the automatic scaling updates to Greg Banov’s Wandersong engine. Hopefully nearly finished with this, which you can see above!

It’s some work getting a 1600x900 editor to squeeze into a 320x180 game lol. Here’s what it initially looked like:

Also posted on Tumblr.