Finally getting to the point where the combat animation feels GOOD.
Finally getting to the point where the combat animation feels GOOD.
I had grand plans to completely implement the new combat system, record Tav fighting a ferocious monster, and slap it on the internet to reap the rewards of fame and glory. As usual, this did not come to pass. :)
The animation system is working well already in the game, and I’m working on drawing up the animations themselves. Hopefully we’ll have awesome combat in a week or two!
Regardless, I’m pleased with how this came out. Thanks to the #constructive-criticism channel on the Pixel Art discord. Got some fantastic tips for improvement. There still may be some more work to be done, but we’re getting there!
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Also posted on Tumblr.