New camera transitions!
New camera transitions! It’s doing an ease out (cubic) function here, which looks MUCH better than just moving it linearly.
In my newly minted, amateur opinion, all game developers should learn about easing functions. They’re so very useful for making movements more lifelike. Here’s a good visual with all the equations.
Oh, and here are some awesome free easing functions for GameMaker in case you don’t want to write them all out. :) Feel free to let me know if you have any questions on how to use them!
This is a small update because I’ve been doing some novel writing this week since we had writers group today. It went well! Good group of people and everyone had good critiques.
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Also posted on Tumblr.