I am being forced to invent ladders
this is how ladders work, right?
So the ProtoDungeon: Episode I update is proceeding nicely. There is more to fix than I expected (yes I know the HUD still looks goofy), but also I’m fixing things very quickly, so it sort of balances out?

As the title states, I’m having to make some changes that you might not expect. Since PD1 now uses the depth/height system on PD3’s “engine”, that means that stairs don’t work like they did before. The explanation is sort of complicated, but if you think of us now working in 3D space, just “flattened” to an orthographic 2D space, the stairs throughout PD1 are just climbing straight up walls.
(can’t unsee that, can you??)
In other words, they are ladders. Even if they kind of look like stairs.
Anyway, I already needed to create ladders for PD3, so this works out.
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