devtober day 5
I finished converting most of my sounds in-game to use the Wandersong audio engine without a hitch! Okay, so there was a small hitch–the Wandersong audio engine has an included file that gets modified by the audio editor. I removed this a while back, thinking it was unused. Turns out it IS used… and its absence means that my audio settings weren’t being saved. All it took to fix was to reinclude that file. Anyway, here’s a gif with a bunch of sounds! You’ll just have to use your imagination!
Also posted on Tumblr.