It’s been a long few weeks, but I still got some stuff done!
It’s been a long few weeks, but I still got some stuff done! First, did a bit of a “palette cleanser.” Still some tweaks to be made (lots of samey reds for example), but I’ve already removed a lot of colors that were too similar (wayyyy too many grays) and messed with a few of the other minor colors.
Also some (very) WIP walls! As you saw in the pushin’ blocks gif, I switched to a more traditional Zelda-dungeon view for my interiors (I’m considering a post on why I went this direction, but essentially it allows for more flexible level design). Oh, and the blue walls have a very special secret about them that nobody will know until the game releases! :D

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Also posted on Tumblr.