It’s been a long few weeks, but I still got some stuff done!

It’s been a long few weeks, but I still got some stuff done! First, did a bit of a “palette cleanser.” Still some tweaks to be made (lots of samey reds for example), but I’ve already removed a lot of colors that were too similar (wayyyy too many grays) and messed with a few of the other minor colors.  Also some (very) WIP walls! As you saw in the pushin’ blocks gif, I switched to a more traditional Zelda-dungeon view for my interiors (I’m considering a post on why I went this direction, but essentially it allows for more flexible level design). Oh, and the blue walls have a very special secret about them that nobody will know until the game releases! :D

It’s been a long few weeks, but I still got some stuff done! First, did a bit of a “palette cleanser.” Still some tweaks to be made (lots of samey reds for example), but I’ve already removed a lot of colors that were too similar (wayyyy too many grays) and messed with a few of the other minor colors.

Also some (very) WIP walls! As you saw in the pushin’ blocks gif, I switched to a more traditional Zelda-dungeon view for my interiors (I’m considering a post on why I went this direction, but essentially it allows for more flexible level design). Oh, and the blue walls have a very special secret about them that nobody will know until the game releases! :D

Also posted on Tumblr.