Here’s my new, revolutionary block-pushing mechanic… and a rare glimpse one of my prototype rooms for #TheWakingCloak!
Here’s my new, revolutionary block-pushing mechanic… and a rare glimpse one of my prototype rooms for #TheWakingCloak! The neon colors motivate me!
The prototype room lets me explore and refine mechanics before I put them in the wider world of the main game, which has a lot more code. It’s a good way to untangle and refactor without getting lost. I originally was attempting to make it as ugly as possible by picking horrible colors, but it actually ended up looking kinda neat…
- games
- video games
- game development
- gamedev
- devlog
- devblog
- prototype
- Indiegame
- indiedev
- The Waking Cloak
Also posted on Tumblr.