Look, a roll mockup!
I’ve gone back and forth about whether I want rolling in the game, what purpose it will serve, and so on. I think I decided to include it when I saw Minish Cap had rolling!
I’m still figuring out what kind of gameplay effect it will have. Faster movement? Bashing into things? Dodging enemy attacks?
I’m pretty certain I at least want to have a “roll attack” (whether you start with it or learn it later) that does more damage. You’d have to hit the attack at the right time just before the roll ends.
I also like the idea of using it to dodge enemy attacks, but I want to make sure people don’t just spam it (and I don’t really want a stamina bar, I don’t think). Maybe the only invincibility frames will be in the middle. Or maybe there are certain attack types that can’t be dodged. The best route I think for this will be to look at Super Smash Bros!
Feel free to let me know if you have any further thoughts!
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