“Let’s try a new animation system,” I declared.
“Let’s try a new animation system,” I declared. “It will be easy and work the first time!”
(I didn’t think it would work the first time. It never does.)
Anywho, this is a crucial piece in getting the new combat up and running. Currently, giving different frame lengths to each individual frame is possible (I think?), but I haven’t been able to figure it out. This new system, once it’s working, gives me a lot of control over each individual piece!
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